2020-4-2 Hall of Fame: Legends 1 is a job quest region that was added on December 2nd, 2017. Mobius Final Fantasy, Hall of Fame - Legends 1 - SOLDIER 1st Class Pinnacle. Battles: 1st - Psicom Soldiers (earth) Storm Dragon (wind) 2nd - Psicom Soldiers.
—The prologue noteMobius Final Fantasy is yet another entry in the series. It was released in Japan in June 2015 on mobile devices, and worldwide in August 2016, with an official PC release via Steam in February 2017. It is the fourth Final Fantasy mobile game released internationally.Palamecia — a world of boundless hope, where life springs eternal. A world where only the strong survive to ascend to legend, and where the weak are destined to fade into obscurity.
It is this world whereupon a Warrior of Light will rise and save it from the evil of Chaos.You awaken upon the shores of Palamecia with many others. Although there are many men, they all share something in common: they have no recollection of their past save for their name. The name that you and these men, dubbed so-called 'Blanks', share is the name foretold in a prophecy to become the legendary Warrior of Light, the savior of Palamecia. However, only one Blank can become the Warrior of Light. Guided by the enigmatic Vox and your companions, the Moogle Mog and Echo, your quest to fulfill the prophecy begins. Unlike past mobile endeavors for the franchise, which were simple pick-up-and-play titles that had few complications, Mobius strives for the full Final Fantasy experience on the smallest gaming device. The game features high-resolution visuals rivaling that of seventh-generation Final Fantasy titles, coupled with a complex battle system and intricate lore surrounding the mysterious world of Palamecia.In January 2020, it was announced that after four years of service, Mobius will close its doors for good on March 31st, 2020 in Japan, and June 30th, 2020 globally, following the conclusion of the Act 2: Warrior of Despair storyline.
Mobius Final Fantasy contains examples of:.: Ultros tries to flirt with Wol to annoy him. Wol responds by accepting the compliments and flirting back in kind. The octopus is immediately repulsed.: Of the tropes and concept of itself, and the concept of a lone hero plucked out of obscurity to follow a vague prophecy, with the prophecy being so vague, practically everyone's actually forgotten what it is, and you're just one of the more successful Warriors Of Light. Note Every single player is the Warrior Of Light.
Literally.: Bizarrely, The Elements of Cactuars is usually hidden, forcing you to play a guessing game with its element in order to achieve Breaks the fastest. Auto Battle seems to ignore the fact that its Element is hidden and will act as if it had always known the Cactuar's Element despite the fact that the player can't know right away.: Despite permanently killing Chaos (and, indirectly, Vox) and liberating Palamecia, Wol, Meia and Sarah still have a lot to do to protect Palamecia from slipping ever further into darkness. Moreover, a post-credits singer show the three apparently being transported to another world, while indicating that the Chaos/Vox storyline is but the first chapter.: You can buy Echo variants or new Spirits from the Garden with Spirit Tickets.
These have no effect on how Echo functions and are purely cosmetic.: Ability Cards have a (the better the rarity, the higher) which only rises through completing chapters, encouraging you to play with the and instead of simply min-maxing (and even if you try to, good luck with the punishingly high learning curve).: If you have the game open for two hours straight, a message will pop up when you're next on the area map suggesting that you take regular breaks. This message pops up every two hours, sometimes with the only option being to close the game, although there's nothing stopping you from opening it back up again. While the game has a stamina system like many other mobile games of its ilk,.
Early on, you regularly get refills of stamina from constantly leveling up. Later, your stamina can carry you for a while before it empties, and you can easily amass hundreds of Elixirs that completely refill your stamina without trying.: Eight, and multiples thereof. The 8th, 18th, and 28th of each month are Mobius Day, where players get various bonuses. There are eight chapters in Season 1.
Special events frequently give out 88,888 of different skillseeds, with varying amounts of 8's. Areas meant for grinding typically have eight battles and require eight stamina. After completing the final chapter, the max level you can get cards to is 88, with overboosting.: The infinity symbol, to represent an endless, perpetuating cycle.: The Auto Battle function is really good at this game. It makes a few mistakes, but otherwise it's smart enough to fight bosses for you.: Despite the above, it does have its flaws that have shown as the mechanics have shifted over time. For example, it's not really efficient; it prioritizes hitting Weakness over most anything else, which often leads to moments when it uses an Ability on an enemy that would have died to a normal attack anyways, or it spamming a break-focused ability on an enemy that's already broken when anything else would be more effective, simply because of elemental weakness.
It's also rather unsavvy with Element Drive; it tends to use it when your Element Orb stock is almost full. While it prioritizes using the Element Drive of the Element that your opponent is of, this can lead to situations where it doesn't really use Element Drive at logical instances.
It also tends to prefer Healing by using Healing Element Drives, even when you have cheaper and more effective Healing abilities equipped (such as Cure and Song of Life). Also, it doesn't seem to detect when you do have those abilities, so it tends to let them gradually fill out its stock, and/or allow it's health to get into the red, completely ignoring that it could heal it easily, and often causing times where you only can use Healing because of how many Healing Orbs you have. If the Auto Battle AI gets the Cleaving Hit buff, it will prioritize using normal attacks over everything else. This makes sense with Monk jobs, that rely on using such buffs to augment their basic attack, but this happens with any job, leading to the AI completely wasting any chances it has for good damage.: Boss is gigantic, absolutely dwarfing Wol in size. Chaos is absolutely massive, and is always fought on a cliff where you can get close to its face.
The final form of Chaos is just as tall, towering over you even as it bends down on all fours so it can swipe at you.: The devs certainly believe so. Every second upgrade of an advanced job class seems to sport it.: At the finals of the, you are pit against a dangerous with the same name as you, who is said to have never been defeated. The moment you, he jumps back, then keels over due to an injury he sustained in his last fight. The judge interprets this as the Prophecy coming true and automatically deems the player the winner of the tournament due to purely coincidental happenstances.
At the end of Chapter 3, you approach, as usual, one of the communication crystals Sarah normally uses. As soon as you do, you see Moogles running around looking for her, as she slips out from BEHIND the crystal, and literally sneaks out of the back of the shrine with you so you can both head off to the next location. Near the end of Chapter 4 Part 1, The Moogles claim that the Earth Temple is blocked, and insist you go to Mogheim.
This is purely so they can bring the princess under their protection. The moment you're reunited, they admit they lied about the whole thing.: The boss of Chapter 2, the Lich, presents a challenge through abilities that change his element from Earth to Water, and vice versa. In his first appearance, the Ability that does this He wises up by the second battle, and by the third those abilities give him buffs. Garland, the boss of Chapter 7, uses this at the end of the fight. He keeps switching to whichever element you attack him with, meaning you can't damage his break bar unless you hit him with something he's currently weak to.: Mobius is unique in that the battle theme is usually Job-dependent, in that the default music changes based on what Job you have currently equipped. If you have some of the Final Fantasy Character Jobs, equipping those will change the battle theme to that game's theme instead, such as 'Force Your Way' playing when the Job is equipped.: Vox is effectively all-seeing, since he can witness everything that happens in Palamecia, as well as communicate with the Blanks. Wol finds him annoying.: Everyone who arrives on the shores of Palamecia has no memory of whom they used to be except for their name.
Vox calls them as such, and from this derives the term 'Blanks' for all who arrive upon the shores of Palamecia.: The Chaos Vortex is a gauntlet of difficult battles accessible as early as the end of Chapter 1. Challenging it right away is not a good idea though; battles in the Chaos Vortex have high round counts with grueling enemies that deal obscene damage and usually show up in packs. You can't continue with Phoenix Downs or bring Rental Cards, but accessing the Chaos Vortex costs no Stamina, giving you infinite tries.: The key to dealing huge damage against enemies involves depleting an enemy's Break Gauge by throwing an Ability at it, then attacking it to rapidly decrease the Gauge. Once depleted, the enemy will become disabled for a set number of actions, during which your damage to that target is multiplied.: After performing a normal attack, time temporarily slows to a crawl to perform a follow-up. If you take too long to follow up, Wol will return to his idle stance.: The damage cap is, as usual, 9999.
If you unlock Passives on certain Cards, you can enable those chips to exceed the standard damage cap. This allows them to hit for up to 999,999 instead.: NPCs will refer to the by whatever name they, though it is canonically Wol.: The game plays with this concept, as Job levels are actually very fluid and depend on those of the equipped Ability Cards, with the exception of Skill Panel abilities.: You can perform a three-step combo by chaining three normal attacks. The last hit of your combo will hit slightly harder and give out more element orbs.: According to the Prophecy, a Blank with a special name will rise to become the fabled Warrior of Light. The main character bears this name. Problem is, so do a ton of other Blanks.: Ranger-type jobs tend to have high Critical Hit Ratio values. This is especially pronounced with Ranger-type Cards, whose Passives provide a slew of bonuses for landing a Critical Hit.:.
The September 2016 update introduces Tyro from fellow F2P mobile game as a boss battle, wielding his signature Grimoires. The February 2017 update has the world of Gaea come over from as cross-promotion for, having you team up with Cloud to shut down Shinra's reactors. A later revival of the event in January 2018 also added a new story arc dealing with Cloud's famous rivalry with Sephiroth. April 2017 introduced a collaboration, with the level taking the game's silent narrative style instead of Final Fantasy's conversation style, while also adding a few of the game's heroes as powerful cards. Itself had a Mobius collab event, featuring Echo as a hero. September 2017 had Lightning from team up with you to try and remember what defined her and gain her resolve again, and included variations of the Paradigm Shift and Crystarium mechanics.
August 2018 has Tidus washing up on the shores of Palamecia, adventuring with Wol as he tells his story and attempts to find a purpose in this strange new land. Unlike other crossover events, this is canon to the source game, detailing what happened to Tidus after the events of.
Mobius FF has some of the development talent from FFX behind it, including Kazushige Nojima as a scenario writer for both titles. The next crossover event will be with, which is set to have its in 2019.: Of the concept. A prophecy states that will rise and become a hero! Become the hero and save the world from evil! Except the hero happens to be a snark who quickly deduces that this concept is inherently flawed due to the actual records of the prophecy being lost in time, forcing potential heroes to simply wander the world with no aim in sight, and for those faithful to it to give up everything, including their lives, just to see it fulfilled, regardless of whether or not it actually makes a difference and ignoring its impact on those around them. Over the course of the story, the princess turns out to be a and also it turns out the is actually on your side.: In-universe. See above.: Whenever you need to talk with Echo, Garland or the near-endless retinue of Moogles while you are using a Legendary Job Card, Wol appears using a basic version of the same job as the card is for.
This only does not happen during Chapters 6 and 8,. If you start the game with a music app running in the background, it won't load any music so you can play with your own tunes.: You can set the Battle Difficulty to either Normal or Hard in the Options menu. Hard difficulty increases the strength of enemies, but slightly boosts EXP and Skillseed gain and grants better drops from enemies.:. If you played during the Launch Promo period, you get a free. If you play Onion Knight, this'll be your only 2-Star Sword for a significant amount of time, and its ability, Ultimate Charger+2%, makes racking up Ultimates significantly faster by applying Ultimate Gauge accumulation to normal attacks. Also from the same event, you get a Yuna: FFX card.
Wol: And put some clothes on. Wol himself is like this in plenty of his outfits. His original Onion Knight costume was revealing enough that the developers eventually covered him up more after player feedback, though the end result is still pretty bare.: One subplot tied to the fate of Palamecia is the requirement in the Prophecy for the Warrior of Light to court Princess Sarah, regardless of their actual feelings. In Chapter 6 it is revealed that in a previous lifetime Meia and a black-haired Warrior of Light candidate were killed for not only falling in love with each other (and with Sarah's blessing, no less), but for daring to profess that there can be more than one Warrior of Light. In Chapter 7 Wol and Meia discuss that even if Sarah has no romantic feelings for Wol, she is still bound to the role set to her by the Prophecy.: Missed an event that ran for about a week? Too bad.: Cyclone Grimoire.
Considered one of Tyro's worst Soul Breaks in Record Keeper due to being outclassed by the Sentinel Grimoire and the Healing Grimoire, which have far greater utility, it gets upgraded in Mobius to a terrifying that deals non-elemental damage (meaning you can't Drive against it) and negates your Defense, which can easily kill off a Wol or two if you aren't prepared to face it.: In Chapter 2, you must enter into a tournament in order to claim the 4th Runic Key. You only have to clear the prelims.
After that, the tournament pretty much finishes itself.: By Chapter 2, Wol confesses that he places great trust in Mog, and would remember him even if the rest of the world forgets.: This game uses standard turn-based battle as opposed to. What constitutes a 'turn' is a given number of actions that each unit in combat can take each turn. For example, you get three actions per turn, while each enemy gets one. The number of actions in a turn can be augmented by status effects such as Haste (adds one action) or Stun (removes one action for each stack you have).
Act 2 changes turns to work similar to 's CTB system, with each turn consisting of your enemies actions evenly spread between your own. Enemies that are broken can be 'overwhelmed', letting you take any actions they would have had, while enemies that are stunned or killed have their turn completely skipped over.: Ruin-class Ultimates for the Mage series. While their power is high, they can be easily outpowered by Cards that have half the power rating but hit for Weakness damage.
Ruin can't hit Weakness at all.: As is tradition, 'kupo' for Moogles. Wol has an interesting reaction to it. Wol: (What's a kupo?).: Chapter 8 reveals that Palamecia has been enduring one repetition of a worldwide after another. Every time a Warrior of Light successfully defeats Chaos, Vox will invite him to pass through the Gate of Hope carrying the sparks of hope generated by the people of Palamecia.
In order to get rid of him before he becomes a liability. Meanwhile, Vox will revive Chaos, wipe the memories of his deeds from the people, force Sarah to play the role of the world's focus, and repeat the whole thing again. Wol ultimately defies the cycle by choosing to stay and inspire Sarah to help him defeat Chaos once and for all, in the process killing Vox along with his system.: Chapter 5. There's a really good reason no-one remembers anything, and the Prophecy Wol is following. Might not even be a real prophecy at all!.: The Blanks in general regard towards the Prophecy. Since The Prophecy isn't straight in anyone's mind anymore, dozens upon dozens of Blanks just start pursuing it in completely random places, so there's virtually no end to candidacy for the Warrior of Light from pretty much every angle.